I have only 4 battles left for Chapter 12 and finish the game. Right now, I am almost finish the first walkthrough. I think mod can close this, but if there is no such help topic to Kessen III before, then keep it on. Oh and if you wonder how much I got by now? Oh by the way, to complete the catalogue's section, do I have to play Expert's level to get Oichi and get her suits? Because in Koei's forum, there is the catalogue's list and the last piece of armor and helmet are from Oichi.Ĭurrent Scroll (as 1st Walkthrough before The Final Battle of Ishiyama): This means that I got S on Chpater 6 "The Final Battle of Mikawa!" She equipped the Bodhi Juzu to change into "Hero" class. EXP & Level UP for officers in this battle.Ģ. However, after this battle, my game clock hit 60:00 on this first walkthrough (and 3x of that, heh). Finally, I am able to move on to The Final Battle of Ishiyama to finish Chapter 8. Promotion: Otsune -> 1st Class General (She defeated 11 units)īecause of this armor, I have to do a lot of retries and stuck for 2 days. Gold Earned: 25,936! (Otsune's Rampage with Chojuin Chestnut Horse - All items turn into to Gold Boxes AND I did more Rampages then yesterday!) So, today, Otsune defeated 11 units and Goemon defeated another unit! Unlike yesterday, where Kenji and Goemon defeated one unit each and Otsune defeated the rest 10 units.ĪND General's Armor! (Err. Gale Otsune and finish the leader's camp at the center-north of the map. At the same time, set Dominico's target to get item at northeast.Ģ1. Gale Otsune and control Otsune to southeast camp and destory unit there.Ģ0. Block, block, block and Otsune comes to finish that unit (with another Rampage for money).ġ9. By now, that Officer Unit meet Kenji (waiting at east of the base) and I did 3 Rampages to that unit to get confuses and wait for Otsune to come.ġ8. Gale Otsune and come south WITHOUT destory another barriers and cannons.ġ7. Still on Otsune, destory that rifle unit nearby destoryed-northwest-camp.ġ6. By now, the northeast Unit Officer going south then west to hit the camp.ġ5. Destory the barriers, cannons, and the northwest base to get THAT ARMOR!ġ4. Separate Dominico & Otsune apart, so Dominico will not get the damage because he follows Otsune and get hits by cannons.ġ3. Go all the way back to that northwest rifle unit in fron of barrier and defeat that unit in the corner.ġ2. Rush and defeat the east-going-west unit.ġ1. Control Otsune and kill the north unit and ALSO come to finish the east unit that Kenji left off! (Just in case that Otsune may not get the promotion)ġ0. Kenji DID NOT defeat his east unit, did 2 Rampages and keep unit confuse and run away!ĩ. Same steps from # 1 - 7, but this time get the item too.Ĩ. Destory the camp at northwest AND that's when I GOT that armor right after I destory that camp! One unit ALREADY TOUCH the allied camp.and restart the game to play for real. Control Otsune and destory the rifle unit on northwest.ġ0. Same steps from # 1 - 7, but no target to item, since I just do a trial.Ĩ. Same set armies as the first 2 yesterday's tries (Otsune's Unit was Katana). The destory all 3 bases' method is also wrong, since I destory ONLY ONE on the northwest base and I got it! The keep enemies away from base's method is wrong, since I got the armor even one of the Unit Officer's Unit TOUCH the base! NONE of these two methods really lead to the armor! I don't know I think that I have to keep the leader base last, so I retry again and again. Since I am impatient, I did 2 more retries today (Sunday, March 11th, 2007) and I finally GOT the General's Armor. I am sorry for 2x post, but if I do continuous post, then this message will look like I played on the same day. I will not continue until I get the solution, thanks. The allied camp not even touch by enemies, yet I did not get that armor! I don't know how far away from the camp to enemies to get item, but I think I did as far as I can. > 1st Class General (if she defeated 10 units) # of Retry on This Battle: 4 times already. Rampage + Retry often for S and missing items) Hours: 59th Hour in Game Clock (Real = 3x of this. :PĬurrent: Chapter 8 - The Rebellion of Kunigoshi (Minor) Well, I am not really busy, but I am just too busy on playing Kessen III. Sakon: This has now become a general Kessen help thread, ask for any help regarding the games here, all prior help topics are now merged.
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I give thanks for JVs who sit with and welcome the migrant, the tired, the poor, and the forgotten into their hearts and communities for young people like Kristen who join our family each year seeking and offering love in the midst of heartbreak and for this community which has welcomed me with open arms and hearts. In a year marked by tremendous pain, including refugees forgotten by the world, senseless killings of black men and women on the streets of our cities, and an ever more individualistic and disconnected world, I give thanks for the entire community of JVC a community which inspires so many. I have had the great fortune of listening to hundreds of current and former volunteers who have inspired me with their stories of transformation while offering vital service in communities across the globe. Her story was one of pain, challenge, tumult, and ultimately revival it was a story of brokenness, in ourselves and our institutions, and of a deep belief in the power of radical, unending love. I sat on the beach listening to this narrative, surrounded by dozens of other JVs, awe-struck with her reflection, authenticity, and abundant capacity for hope and grace. She shared how this exploration and questioning at the school where she served, with her community, and with the broader JVC community ultimately led her to a deeper connection to Jesus as a radical community builder. Louis, she spent much of her year in JVC questioning where and how she could be her fullest self, within and on the margins of our church. Kristen shared how, as a queer, black woman in a Catholic institution living and serving in St. Sitting on the beach of Lake Michigan this summer I listened to a JV recount her JVC story, just one story in the lexicon of thousands of JV stories woven together over the past six decades. As I review this past year, I recall personal moments of transformation and grace the face-to-face, heart-to-heart encounters with members of our community. Gratitude is a key theme in Ignatian spirituality and a central movement of the Examen prayer which we regularly share with JVs. from Pope Francis hundreds of s and well-wishes from FJVs a 10% increase in placed JVs weeks on college campuses meeting inspiring campus partners days and hours spent with our team in discussion and prayer on racial equity work the partnership with 229 nonprofit agencies, schools, and ministries where JVs served a board meeting at agency partner Homeboy Industries in LA over 3,900 individual financial donors and 100 FJVs and many Jesuits donating time as support people and mentors to our JVs in the field, and so much more. A year which included a visit to the U.S. At first glance these words do not seem like nearly enough to express my gratitude for the experience of the past year at JVC. 3 Dear Friends of the Jesuit Volunteer Corps, Thank you. Enter the colors of your puzzle and let the program find the. I will also be posting How to Solve a Rubics Cube solution tutorials for the 2x2, 3x3, 4x4 and 5x5 Rubix Cube soon too incorporating the same methods, steps and algorithms to avoid having to learn many more, as well as a much faster run-through version of the 3x3 Rubix Cube Solution to act as a refresher (Links below). The online Rubiks Cube solver calculates the steps needed to solve a scrambled Rubiks Cube. Part 3: Edge Pairing Parity Error & Finishing If you have already learnt how to solve a Rubiks Cube 3x3 using the same method I taught in my 3x3 tutorial (which is the common basic method) then you only need to learn 1 extra algorithm to solve the 5x5 Rubics Cube. Answer (1 of 2): A2A: I’m not sure whether you are asking how to create such a configuration or how to solve the puzzle when the only remaining problem is a pair of swapped corners. You can flip the front/top edge to fix this, by doing the OLL Parity Algorithm. Once you have finished this step you can then begin to solve the 5x5 Rubiks Cube in the same way as solving the 3x3 Rubics Cube using the same algorithms apart from when you run into a parity error which is shown in the third and final video. Holding the cube with the 2 edges on the TOP LEFT and TOP RIGHT perform the algorithm: R U F U Now, hold the4x4 with the 2 edges on the FRONT LEFT and FRONT. Solving the 4x4 Rubiks Cube is not too much harder than solving a 3x3. together puppy an two rockhampton student. Rubiks Cube is the mind tingling fun challenging game. 4x4 5x5 6圆 7x7 8x8 to 11x11 12x12 to 19x19 Bundles & Sets Gift Cards Shop by Twisty Puzzles All Products Magnetic Cubes Bluetooth Smart Cubes Bundle & Sets Clock. The first step in how to solve a Rubik's cube 5x5 is arranging the center pieces which is shown in the first video, the second step in solving a 5x5x5 Rubiks cube is then pairing all of the edge pieces which is shown in this video. Cool 4x4 RubikS Cube Tricks tricks dog health dogs police aid sloping cats dog. Entdecken Sie Rubiks Cube 4 x 4 Top Zustand in der großen Auswahl bei eBay. you use the similar logic when solving this cube as you use for 3x3 and 4x4 cubes. It is a 5x5 Rubik’s Cube, and it requires a lot of hard work to solve it.But, fortunately, we bring you the methods to successfully solve a 5x5 Rubik’s Cube with little effort. but also the 2x2x2, 4x4x4, and staggeringly difficult 5x5x5 puzzles. It is called The Professor’s Cube the most challenging Rubik’s Cube. However if you do run into this parity error or just want to know how to solve this parity error then this is the video that shows that. This is a fully functional toy, the Masterpiece Rubiks cube has 185 karats of. The algorithm is quite long, when I teach how to solve the the edges on the 5x5 Rubik's Cube I teach a way that avoids this parity error all together so it's not necessary to learn this algorithm (link below). This parity error uses the same algorithm used to solve the parity error you can run into on the 4x4x4 Rubik's Cube, it's basically the same parity error. This video shows you how to solve a parity error that you may run into when solving the edge pieces on a 5x5x5 Rubik's Cube. Get directions from and directions to Beal na mBlath easily from the Moovit App or Website. Want to see if there’s another route that gets you there at an earlier time? Moovit helps you find alternative routes or times. These are the lines and routes that have stops nearby. Looking for the nearest stop or station to Beal na mBlath? Check out this list of stops closest to your destination:Ĭlonakilty Stop 236071 Clonakilty, Clonakilty. View schedules, routes, timetables, and find out how long does it take to get to Beal na mBlath in real time. Moovit provides free maps and live directions to help you navigate through your city. Wondering how to get to Beal na mBlath in Clonakilty, Ireland? Moovit helps you find the best way to get to Beal na mBlath with step-by-step directions from the nearest public transit station. Public Transit to Beal na mBlath in Clonakilty The Bus fare to Beal na mBlath costs about €1.55. How much is the Bus fare to Beal na mBlath?.The 237 is the last Bus that goes to Beal na mBlath in Clonakilty. What time is the last Bus to Beal na mBlath in Clonakilty?.The 253 is the first Bus that goes to Beal na mBlath in Clonakilty. What time is the first Bus to Beal na mBlath in Clonakilty?.The Clonakilty Stop 236071 stop is the nearest one to Beal na mBlath in Clonakilty. What’s the nearest bus stop to Beal na mBlath in Clonakilty?.The nearest bus stop to Beal na mBlath in Clonakilty is a 1 min walk away. How far is the bus stop from Beal na mBlath in Clonakilty?.These Bus lines stop near Beal na mBlath: 237. Which Bus lines stop near Beal na mBlath?.Clonakilty, Clonakilty is 167 meters away, 3 min walk.Clonakilty Stop 236071 is 24 meters away, 1 min walk.The closest stations to Beal na mBlath are: What are the closest stations to Beal na mBlath?. Read on to learn Efficiency Specialization's effects and bonuses, how to use Efficiency Specialization, unlock pre-requisites, and when you should unlock this skill. while having a piece (or pieces) of gear that also augment attacking with held enemies and the result is a Hulk build that specializes in beating people up with other people. This page is about Hulk's skill Efficiency Specialization in the Marvel's Avengers game. Combine that with some or all of the skills I've listed above. Ionic Overflow in the Grab Attacks tree, for example, gives attacks made with Held Enemies a status effect, depending on the type of enemy held. it's for builds that focus on the Grab Attacks tree. So skills like the one you were confused about exist for extremely specialized playstyles. There may be gear that Hulk gets that has additional status effects or other things that happen when attacking with Held enemies. Mastery > Intrinsic Ability > Efficiency Specialization > Berzerker Rage (top skill) = Increases the intrinsic energy gained by 15% when defeating combatants with held enemies.Īnd those are just the skills. Mastery > Ranged > Damage Specialization > Fastball (middle skill) = Throw enemies faster and inflict 15% more damage against combatants they hit. Mastery > Melee > Grab Specialization 2 > Hard Swings (top skill) = Increases Damage and Impact of Held Enemies by 20% I don't main Hulk and haven't played him much outside of campaign yet but I just loaded the game up and checked his tree's and sure enough there are other skills that synergize with it. The game just does a piss poor job of explaining these things, which makes it feel even more lifeless than it does already due to lack of content. Behind the Scenes of ESPNs Graphics-Laden Marvels Arena of Heroes Alternative NBA Broadcast. Ive been playing for 50 hours according to Steam, and I still cant tell you the difference between Shock Damage, Stun Damage, Cryo Damage, Gamma Damage. Its all way too confusing and way too much information for someone to look at a piece of gear and instantly understand what it does and why its good. Some of the gear says "Does X on Signature attacks", what the fuck is a signature attack? Is it a Heroic Attack? Is it a Heavy? Who knows?!?! What is the difference between a "Burst of Shock" and a "Disperses Shock damage". This same problem infects the gear, which is why when I look at most of the perks, my eyes instantly gloss over in boredom due to how not intuitive and bland it is.Įxample, what the fuck is the difference between a "Flare" of Gamma radiation versus a "Burst" of Gamma radiation. Trying to parse between all this stuff feels like I am in a college course, not playing a video game. And not ONCE do they even try to explain it to you. Willpower, Heavy Attack, Heroic Attack, Valor, Might, Persistence, Intrinsic Energy, Overpower, Invulnerability, Armor, Valor, Resilience, etc. Ive been playing this game non stop since early access and I still cant wrap my mind around all the different terminology it throws at you. Let's check if the code-server is running as expected using systemctl command with the status parameter. Created symlink /home//.config/systemd/user//rvice → /usr/lib/systemd/user/rvice. The command creates the required sysmlink. $ systemctl -user enable -now code-server Let's enable code-server to run at boot using systemctl. 96104 files and directories currently installed.) Selecting previously unselected package code-server. Or, if you don't want/need a background service you can run: To have systemd start code-server now and restart on boot: + sudo dpkg -i ~/.cache/code-server/code-server_3.4.1_b Installing v3.4.1 deb package from GitHub releases. $ sudo curl -fsSL | sh -s -dry-runĪn output similar to the following will be displayed. The following packages were automatically installed and are no longer required:Ĭode-server developers have prepared a multi-distribution installation script you will be using this method for installation.įirst, run the script via curl in dry run mode to test. Now with the following command, you will upgrade outdated packages. Let's prepare our server for our setup you will update the local package index and upgrade any packages that are outdated.įirst, we run apt-get update command as follows: $ sudo apt-get updateĪn output similar to the following (cut for brevity) will be displayed, and indexes will be updated. (2+ GB is recommended.) Preparing Our Server You will need a sudo capable user, and at least 1 GB RAM. We are using an Ubuntu 20.04 LTS in this article. You will also use Nginx to secure and expose the code-server service.Īny recent Ubuntu Server would work with all the commands provided. In this tutorial, you will install code-server on an Ubuntu 20.04 LTS system. One of the benefits of running code-server is that you can have your development environment anywhere you go and any device you use, this can be your main laptop to your tablet with a keyboard. It supports code highlighting, linting, and debugging - a very powerful development environment. It supports many languages built-in and a lot more with its extensions ecosystem. Visual Studio Code is a powerful code editor developed by Microsoft capable of running on multiple platforms. It also drives a better environment for developers who can now collaborate in real-time.Ĭode-server is a cloud development environment based on the popular code editor Visual Studio Code. Cloud-based development environments' bring better dependency management, powerful environments that can run any build efficiently, thus reduces individual developers' IT costs. IntroductionĮverything is moving to the cloud, and software development environments are no exception. Sign up for BitLaunch and get a fast SSD KVM for your Code Server setup. The app also recently added support for Touch ID to keep your documents safe. Your projects all sync with iCloud between Mac, iPhone, and iPad, with Dropbox support also available. You can also publish your work to WordPress sites and Medium. When it comes time to publish, you can export your work in a variety of formats, including plain text, DOCX, and ePub. With Ulysses, you can also create your own writing environment with everything from background colors to fonts. Choose to work in Markdown or create your own markup style. This app is easy to pick up and start using but offers a wide array of customization options for everything from writing to exporting. Ulysses offers a full array of tools for writers of any kind. It doesn't matter if you're a student spending long nights on your big paper, a journalist writing up your latest scoop, or a novelist furiously typing away on your next opus — there's an app for you on the Mac. The Mac is a great tool for writers, with a plethora of software available for any kind of writing. Writers Should Separate Style from Content. Word Processors and Text Editors are Not Pro Writing Apps. Writing tasks can be quite different: fiction or non-fiction, prose or poetry, long-form or short. Writing Is Made Up of Five Different Tasks. Whether you write on a MacBook, Mac desktop, or even an iPad, there's an app for you. Writing on a budget? Here's a rundown of the 5 best free writing apps for Mac. It's not a Mac app, but a Chrome extension so if it may only work if you write in one of the many browser-based writing tools like Medium or Draft. Grammarly is a great tool to improve your writing and catch grematical and punctuaton errorrs. Trees: apple trees, pear trees, fig-trees, cypresses, ash trees. Herbs and aromatics: sorrels, spearmint, cloves.įlowers and plants: poppies, roses, digitales, violets, primroses, aquilegia, daisies. Some traditional associations with Taurus:Ĭountries: Switzerland, Greek islands, Ireland, Cyprus, Iran.Ĭities: Dublin, Palermo, Parma, Luzern, Mantua, Leipzig, Saint Louis, Ischia, Capri.įood: apples, pears, berries, corn and other cereals, grapes, artichokes, asparagus, beans. You need security, but you are also stubborn, rigid, possessive, spiteful, materialistic, fixed or slow. If your sign is Taurus or your Ascendant is Taurus: you are faithful, constant, sturdy, patient, tough, persevering, strong, focused, sensual, stable, concrete, realistic, steady, loyal, robust, constructive, tenacious. Her colour is green or brown, her stone is the emerald, her day is Friday, her professions are cook, artist, estate agent, banker, singer. In analogy with Venus, his ruler, and the 2nd House Stones, Metals and Salts: diamonds, iron, potassium phosphate.įor more information, see the page dedicated to the sign of Aries.ġst Earth sign - 1st Fixed sign - Feminine Trees: hawthorns, thorny trees and bushes. Herbs and aromatics: mustard, capers, Cayenne pepper, chilli peppers.įlowers and plants: thistles, mint, bryonies, honeysuckles. Some traditional associations with Aries:Ĭountries: England, France, Germany, Denmark.Ĭities: Marseille, Florence, Naples, Birmingham, Wroclaw, Leicester, Capua, Verona.įood: Leeks, hops, onions, shallots, spices. If your sign is Aries or your Ascendant is Aries: you are courageous, frank, enthusiastic, dynamic, fast, bold, expansive, warm, impulsive, adventurous, intrepid, warlike, competitive, but also naive, domineering, self-centred, impatient, rash, thoughtless, blundering, childish, quick-tempered, daring or primitive. His colour is red, his stone is the heliotrope, his day is Tuesday, and his professions are businessman, policeman, sportsman, surgeon. In analogy with Mars, his ruler, and the 1st House List of all the celebrities having the Moon in 7° Taurus.ġst Fire sign - 1st Cardinal sign (spring equinox) - Masculine Horoscopes having the Moon in 7° Taurus : Zendaya, Iggy Pop, Markiplier, Brigitte Nielsen, Nastassja Kinski, François Chazal Poivre d'Arvor, Patrick de Carolis, Richard Dreyfuss, Yannick Bellon, Alexandra Ledermann, Léon Blum, Jeremy Amelin (Star Academy). List of all the celebrities born on September 7. Find all the celebrities having this aspect.Ĭelebrities born the same day: Evan Rachel Wood, Brazil, Eazy-E, Gloria Gaynor, Gala Dali, Buddy Holly, Chrissie Hynde, Mammootty, Shannon Elizabeth, Béatrice Saubin, Maud Fontenoy, Angie Everhart. Horoscopes having the same aspect Moon trine Ascendant (orb 1☂9'): Kanye West, Hillary Clinton, Justin Timberlake, Khloe Kardashian, Robert De Niro, Kobe Bryant, Vincent Cassel, Denzel Washington, Andy Warhol, Bruce Springsteen, George Washington, Simone de Beauvoir. Find all the celebrities having this aspect. Horoscopes having the same aspect Sun sextile Saturn (orb 0★1'): Rihanna, Robin Williams, Meryl Streep, Robert De Niro, Winston Churchill, Janet Jackson, Pharrell Williams, Kat Bjelland, Claude François, Yasmine Bleeth, Amy Lee, Meg Ryan. That I chose warrior as my main class may have had some impact on the dynamics of the combat, but I doubt that other classes would be any more interesting. This wouldn't be as much of a problem if the combat was interesting, but it isn't. You'll kill the same animals, undead, spiders, cat-people, lizard-people, bird-people, and insect-people over and over again. Matching the repetitiveness of the environments is the repetitiveness of the enemies. And once you clear through an area, you have very little reason to go back, aside from backtracking to the merchant in the nearest village to clear up space in your inventory for more loot. Every time you look at your hero's progress on the world map, you're very clearly reminded that the game is shepherding you through narrow corridors from one village to the next. Traveling through the world also doesn't provide the player with the feeling that they are on a Grand Quest in an ancient, magical world. It all looks very pretty, but no matter how good an environment may look the first time you see it, after the twentieth time, you'll wish you were looking at something else. Once in a while the colour palette may switch from green to yellow, but that's all you're going to get. Every cave looks the same, every ruin looks the same, every enemy encampment looks the same, and every tree and rock formation looks the same. Unfortunately, if you've traveled through one of these enemy-populated regions, you've traveled through all of them. The game is structured so that each quest takes you from one human-populated settlement to the next, and between each of these settlements are regions populated by enemies. The world of Titan Quest is completely linear, completely repetitive, and completely devoid of life. The whole point of playing an RPG is to be immersed in the world in which the game takes place. One of the things that an RPG has to get right is environment. Titan Quest is forgettable for a number of simple reasons: boring environments, boring enemies, brain-dead combat, and a worthless story that is presented in an archaic MMO style. First, I'll tell you what's wrong with this game. In spite of this, it's important to mention that at no point during my time with the game did I particularly want to stop playing it, but I'll get back to that later. I managed to play the game until I reached Act II of the storyline as a level 19 Warrior/Hunter, and couldn't bring myself to go any further. Enter Titan Quest, which I've heard many people speak of as being the best rehash of Diablo's decade-old game design to date. Diablo III and the hack-and-slash RPG genre that it lords over, on the other hand, is new to me.īecause Diablo III is still a long way off, I thought that it might be a good idea to take a plunge into hack-and-slash to get an idea of what it's all about. That I've never played Diablo probably has a lot to do with it, in fact-I played Starcraft extensively when it was first released, and so I know what to expect with Starcraft 2. It's hard not to get caught up in the hype surrounding either Starcraft 2 or Diablo III, but of the two releases, I've found my excitement for Diablo has been far exceeding that of Starcraft even though I've never played a Diablo game. Marco, along with his crewmates, considered Whitebeard their "father" much in the same way the great pirate considered them his "children". Later, Marco attempted to assist his captain in fighting Blackbeard, but was ultimately ordered to stand down. Marco was also the first and only crewmate who rushed to Whitebeard's aid, after Whitebeard was stabbed by Squard and during his battle with Akainu. Also, during the Summit War of Marineford, Marco stood at Whitebeard's side almost the entire time in the early stages of the battle. This can be indicated by Marco's position as 1st division commander. So strong was their bond, it seemed very similar to a captain and first mate relationship, much like the one of Gol D. Marco standing next to Whitebeard during the battle of Marineford.īeing a division head of Whitebeard's crew, Marco had a very strong bond with Whitebeard. Like some other characters, Marco has a very particular speech habit, which is a simple tic without meaning, ending his sentences with "-yoi" ( ~よい, "-yoi" ?): e.g. He showed a playful side when he noticed Oden being close to Toki. He was also encouraging as he cheered on Oden when he came close to passing Whitebeard's test to join the crew. When he was an apprentice, he appeared to be a cheerful person. Because of this and based on the fact that Luffy intercepted Crocodile's attack on Whitebeard, Marco immediately took a liking to him. Marco seems to appreciate raw talent, even if it comes from someone whom he had never met before (i.e., Luffy). He appears to be somewhat playful, pretending to be hurt from Admiral Kizaru's attack with obvious sarcasm, though he can also quickly become serious. Ace's deaths at Marineford, Marco took the position of commander of the Whitebeard Pirates, highlighting his level of intelligence and suitability in taking up a commanding position. Having been a member of the Whitebeard Pirates for at least thirty years, Marco has an extremely high degree of experience with exposure and combat inside the treacherous New World. He clearly cares for his crew as he warned them to stay back from Shanks' Haki. He also demonstrates himself to be acute at detecting power, able to quickly notice the presence of Red-Haired Shanks' Haōshoku Haki before anyone else aboard the Moby Dick as well as the underlying potential of Monkey D. In fact, seeing his captain, Whitebeard, get stabbed through the chest by a deceived Squard was enough for Marco to lose his usually unshakable coolheadedness that he immediately flew over to where they were to smash Squard's head against the Moby Dick's figurehead. When Ace and Whitebeard were killed, Marco and the rest of the Whitebeard Pirates were in tears. Marco is generally calm and level-headed in the face of adversity or challenge the only strong emotional moments he has shown so far were directly related to Whitebeard's health (after he was stabbed in the torso by his own subordinate Squard and after his death). During the raid on Onigashima, Marco wears his initial attire and retains his eyeglasses. Īfter the timeskip, while working as a doctor on Whitebeard's home island, Marco wears a light button-up shirt as well as a pair of eyeglasses. As a teenager, his appearance was not much different. He sported a vertically striped shirt, with black pants, and no shoes. Īs a kid, Marco's signature tuft of hair was curlier. Even at the age of 23, his appearance, for the most part, resembles his present self. Marco was a member of the Whitebeard Pirates twenty-two years ago as well. Once again, his jacket was recolored in a much brighter purple, his pants were made dark blue, his tattoo blue and his skin a little brighter. Later, starting with Opening 13 "One Day", he was given another color scheme. When he later became more formally recognized in the story, his appearance was changed to what is depicted in the manga, along with his light purple jacket, his black pants and his dark red tattoo. Initially in the anime, Marco was given a generic crew member look of a black-haired man with pale skin and different clothes. Robin and Luffy believe that Marco's head looks like a pineapple. While his chest was bare in his initial appearance, in his subsequent appearances he has the cross and crescent moon mustache symbol that resembles a black silhouette of Whitebeard's Jolly Roger tattooed on it. He has dark gray knee-long pants and black sandals, and on his left leg he wears what appears to be some sort of straw decoration, in a similar fashion to Arlong. He wears an open purple jacket and a light blue sash adorned with an elaborate golden-yellow belt around his waist. Marco is a tall, lean, muscular, blond-haired man with a rather sleepy look on his face and some stubble around his chin. |
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